The decision to launch Frostbite could push players on the Madden team to create an "MyPlayer" kind of mode, similar to what Mut 25 coins had this year in "The Adventure". If implemented correctly this could be a thrilling option to play the game, and provide the players with a completely unique Madden experience. I personally was disappointed when I found out it was being announced that FIFA 17 would utilize EA's Frostbite engine, however Madden will have to wait another year. I did not know the amount of time and effort is required to build an entire game from scratch from scratch.

The main difference in graphics between games like Madden 25. were the night and day. The facial features were more prominent, and all lighting graphics were jaw dropping. In general, it seemed to look more appealing. However, the new engine, there were negatives, which created an experience that felt incomplete and sometimes it felt rushed.

Even though it's unlikely to happen overnight but the final result of Madden's switch to Frostbite will be a great thing for the Madden franchise. The thought of EA possibly introducing an "story feature" to Madden is making me feel like a child at Christmas time. It won't be an easy transition however, and Madden 25 may suffer because of it. Once the dust has settled a couple of years from now and we'll all be content. EA has incorporated its Frostbite engine in Madden.

There are more pressing issues to be concerned about, particularly for those who exclusively plays buy madden coins cheap online however, the CPU AI is still displaying the kind of bizarre decisions that completely kill the immersion of players by not being akin to reality even in the least. It's good to see CPU quarterbacks kicking the ball farther downfield than they have done in the past however there are CPU coach that require some improvement for them to be able to mimic human behavior. Play calling is an area in which I'd tick the "Needs improvement" box.